Logo made by Armando 'vinkka' Carmona - http://vinkka.telefragged.com
 
Doomworld: Is it true that every Valve employee has his own locker? :)
 
Dario: I had nothing to do with that, but yes, it's true, we all got our names on Half-Life lockers :-)
 
Are you keeping in touch with the Doom scene, or old Doom buddies?
 
It's fun to hear about fellow Doom mappers successes. Like Tom Mustaine working at Ritual on Sin (Tom was on TNT as well).
 
What do you think of Doom's current position in the 'gaming world', after the release of the source code? Could you have surmised Doom is so very much alive even today?
 
I think it's great that the game is still alive and kicking. I have a lot of great memories of Doom multiplayer and have it to thank for many sleepless nights and wasted weekends at my friends house, battling away and swearing at the top of my lungs.
 
How do you see the future of Doom, supposing you think it still has one?
 
As long as there are people who are dedicating time and passion to it, it'll live on. 
 
Is there a life after Half-Life? What are you going to work on now that Half-Life has been released?
 
I'm a new technology guy, I love being given new ways to build worlds, and with every new project, some creative shackles are removed with ever evolving engines and tools. I've got a few more Half-Life multiplayer commitments then I'm moving on to Team Fortress.
 
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