Anthony
Czerwonka, also known as Adelusion, creator of the well known and loved
GothicDM series, is known as one of the most detail oriented level designers
since the begining. With each new level he develops, he pushes himself,
and the Doom engine to the limit, creating something grand and wonderful
for the gamer to behold. Adelusion has contributed to many projects throughout
his carrer, such as the FetalDM series, GothicDM and Gothic2, Requiem,
Dystopia 3, Reuqiem, and Hacx. Possibly his most amazing series though
is PerdDM. Although not always the best looking, or playing of his levels,
what makes them standout is the fact that he has never loaded one of these
levels into the game, even for testing. Everything for that series has
been done in editor. Not only this, but with the help of the rest of the
very talented GothicDM and Gothic2 teams he has twice redefined the high-water
mark for Doom level design. Adelusion is not only limited to creating great
levels. Adel can also be credited with creating hundreds of textures that
have been used in projects such as GothicDM, Gothic2, his Fetal and Perd
DM series, Requiem, Dystopia3, and more. Matched with his attention to
detail, and ability to bring out the best in other level designers around
him, makes Adelusion truly one of the greats.
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