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Following is the original Doom Bible in
its entirety. Created by Tom Hall in 1992, this document contains
all the original ideas for Doom. As will be seen, Doom changed quite
a bit from this original plan -- almost nothing found within these 16 sections
made it to the full game. Nevertheless, it's an interesting read
-- and explains more than a few mysteries about Doom's features.
This document is not owned nor copyrighted
by Doomworld in any way. It is as close of a transcription of the
original document to HTML as possible. Any cool ideas -- or blatant
errors -- found within are either the result of the original author, Tom
Hall, or the transciptor, John Romero.
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Table of Contents Game Specs Doom
Command Line Parameters
Game Info Episode 2 Episode 3 Episode 4 Episode 5 Episode 6 Commercial Stuff: Weapons, Items, Etc. DOOM Press release Random Notes DOOM Calendar Glossary
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